Small quality of life updates


Heya, long time no update for Episode 1. Just wanted to share that I added a bit of polish (mostly features from Episode 2) to the game, as well as slightly improved controller support. Here's the changelog:

-Added left stick axis support for player movement when controller is connected, alongside D-Pad and keyboard controls.

-Changed controls onscreen for tutorials to default to gamepad controls when controller is connected, switches to keyboard when disconnected.

-Added cooldown meters for dashing and Jyl's block.

-Added on screen prompt for when a dialogue is available for an object to interact with.

-Fixed some quirks with room persistence in some sections.

Windows build is live, tried to get the Mac build up but having some errors with that currently. Hopefully it should be up as well within the next day or two.

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