Behind the door, a hideout!


As you can probably see, I'm trying to get more exciting with titles after dozens of very literal, plain ones lol. It took me a while since I wanted to get a few more details in than the average rooms, but I've finished up what was hidden behind all those puzzles for so long, a cult hideout! Pretty suspicious business, and at the end of it, we find a new character, Sterne! I'm using this as a point to wrap up the monthly build even though it's a few days early. I'll be polishing out the kinks where I find any before releasing the build on Patreon, then jump right into the next rooms. Even though progress still feels slower than I'd like it too, I've really felt pushed to work on the game since launching the itch page and getting so much more support than I expected. I'm determined to make the demo awesome for everyone who's enjoyed my scrappy work in progress thus far!

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