All character portraits redone!


I went ahead and edited all of the character portraits thus far and tweaked the art style of the game a bit! All the portraits got new heads, many got new hands, and I tweaked the proportions of the bodies a bit. But, the lineart for the bodies are almost exactly the same as the previous portraits since I didn't feel unhappy with them. I did this because I felt the game was still lacking a sense of authenticity to actual retro anime, so I spent the past long weekend just constantly studying how 90s anime looked and binge watching Slayers. I'd definitely say it's an improvement! I'm also going to go back and edit most of the cutscene art to reflect this art style tweak, but that's much lower priority to me than redoing the sprites, finishing the boss battle, and adding some more content within the level itself, so that's probably something I'd save for the end of the year. Every time I add new polish to the visuals in the game I've been feeling more like "Wow, this is actually starting to look really cool!" so I'm happy with the new progress I'm making even though it's exponentially added to the demo workload lol.

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