Cliff Wobble Animations (and Character Redos) Done!


I finally finished all the character sprite redos as of today! it was definitely one of the sloggiest (is that a word lol) parts of the past few months, but I definitely think the game has been improved because of it. I still have the basic enemies to redo as well, but those get less draining because they tend to be simpler and there are so much less of them to do per enemy. But first, I'll be rewarding myself by adding some more spooky things to the game! I'm gonna get creative again for the first time in too long and add some more little creatures and polish here and there. Pretty excited to get that started!

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