Dialogue art redone


I actually thought that it would take me so long to redo the dialogue art that I would have to save it for the full demo release rather than the debug build, but here we are! Only art left to replace now is the shot of Rina turning towards the camera in the first cutscene, and I might try for finishing up the trailer shots before December if I have the time to. But basically what this means is that the debug build of the demo will have much more content in it that I wanted in the final cut, so I'll have less work to do in polishing things up! That'll save me a lot more time for finding/fixing every issue I can, as well as possibly adding more content if inspiration strikes. I've got some more audio to work on this week, so I'll either do that or the cutscene as the next update!











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