All voice acting added! Debug demo is basically done


Whew! It took a lot of work the past few days but Rina and Jyl's lines are done! And with that, the demo is essentially done! By essentially, I mean that all the content I want added to it is there, but I still need to run through it a few times to double check on any last minute bug fixes I need to do. I'll be doing a lot of housekeeping over this week and launch the debug demo build as planned on October 31st! I'm not exactly sure what I'll end up doing content-wise between the two versions of the demo, but what I do know is I'll be putting together the announcement trailer and the steam page. Other than that, if someone finds any issues in the game I'll just be working on making those fixes. I must be a dummy for choosing 10/31 and 12/12 for the launches because they both coincide with midterm/finals for my last semester but ya know what? I never back down from my ridiculous self-imposed challenges so let's do this.

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Could one demo version maybe be without the voice acting? I thought it gave the game a really nice charm with just the beeps over the text, it let's each player perceive the characters in their own way, just my preference though!! I love your work and I've been watching since the beginning 😊 

Not to worry! If voice acting isn't your thing it can be turned off in favor of the beeps/vox that was originally there. I know that everyone has their preferences so I want to ensure that both are options! Having the voices on is the default but it can be toggled in both the main and pause menus. :)