Optimization Update


Hey all, after being notified about some random game closures and performance issues, I dropped what I was doing to set up Episode 2 and spent hours upon hours optimizing the game where I could. Final product? Still not as optimized as I want but definitely better. Those on the border between proper performance and issues may have the game run better now at least! The two remaining biggest issues are the depth system, which was one of the things I tried the longest to fix but could not change as much as I wanted for now, and the dialogue system, which I trimmed a lot of unused code out of but it could still be a lot better. The problem is that neither of these systems were my original code, so I have to be a lot more careful changing too much or else it could break. Because I have changed a decent amount, please let me know if new bugs have sprung up since!

Changes I made include:

-Putting limits on how many times the game checks the computer's files for save files and preferences

-Reducing the number of fish that appear in rooms

-Slight modification to the depth system

-Removal of unused features/code in the dialogue system

-Made the save rock brighter/more clear

-Cleaned up the main menu code a bit to properly hover on the right options after going back to a previous page

Files

the-dream-of-shadowlands-mac.zip 369 MB
Version 6 Jan 01, 2021
the-dream-of-shadowlands-win.zip 434 MB
Version 15 Dec 31, 2020

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